The Division Is Coming to the Tabletop Gaming World as a Brutally Tactical Tabletop Role-Playing Game

The gritty universe from Tom Clancy’s The Division is being translated into a dice-based role-playing experience. A collaboration has been formed to create a tabletop RPG set within the franchise’s apocalyptic setting. This initiative has been announced, with a crowdfunding campaign planned to begin in April of 2026.

"This project aims to deliver the franchise’s distinctive tension, strategic depth, and iconic world-building to the table, offering fans a new way to engage with The Division through deep narrative and player-driven missions," states an official release.

Initial offerings will include a beginner's box, essential manuals, a Game Master screen, miniatures, and several premium versions.

Delving Into The Division's Apocalyptic World

In this setting, a deadly virus called Green Poison was unleashed in New York City, plunging the United States into turmoil. As the crisis escalates, society crumbles and hostile groups emerge, turning the city into a warzone. To restore law and order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents come in.

Development on the game has been underway for approximately three years, and it is confirmed to be finished. The forthcoming Kickstarter campaign will function as a pre-launch sales platform to access a wider audience, specifically in the United States. Manufacturing is slated to begin right after the fundraiser, with shipping projected for the latter part of 2026.

A Streamlined Gameplay Mechanic: The GRIS System

A preview at the system reveals it employs d10s exclusively through its new GRIS system, promoting a streamlined and tactical style. Players leverage skills or traits to roll a handful of dice, usually from one to five d10s.

  • Rather than adding results together, players select a single “result die” from the pool.
  • This die is then compared against a set challenge number.
  • Rolling a perfect 10 grants special effects, such as extra damage or boosted support.

Engagements Focus On Positioning and Situational Insight

Battles stress positioning and environmental awareness, reflecting the video games. Factors like taking cover, elevation, or line of sight have a direct impact success chances. This system is designed to reward coordination and clever tactics instead of raw numbers.

A Novel Wound Mechanic

The way health is tracked adds a compelling narrative layer. Operatives have a wound threshold; sustaining too much damage weakens their capabilities by decreasing the size of their dice pool.

  1. At zero health, an operative is downed, but they’re not unconscious.
  2. They may still crawl and perform restricted acts, simulating the last stand seen in video game shooters.
  3. Any player knocked down must consult a injury chart, potentially gaining lingering conditions like trauma or crippling injuries.

An Introductory Scenario

A free Quickstart Guide will be released in the near future. It contains a pre-made introductory scenario titled Ashes of Murray Hill. In this mission, the group lead the hunt for a lost doctor squad and work to stop an assault by the notorious Rikers gang, who have seized control of that NYC neighborhood. More specifics and the full range of offerings are expected to be unveiled near the Kickstarter start date.

Valerie Palmer
Valerie Palmer

Full-stack developer with over a decade of experience in JavaScript, React, and Node.js, passionate about teaching and open-source projects.